Bump Mapping
Introduced by James F. Blinn (1978).
Idea #
Mapping a grayscale image over a surface, where the color indicates bumps.
How it works #
Perturb the surface normal, used for light calculations, based on the bump map.
Paper #
@article{blinn1978simulation,
title={Simulation of wrinkled surfaces},
author={Blinn, James F},
journal={ACM SIGGRAPH computer graphics},
volume={12},
number={3},
pages={286--292},
year={1978},
publisher={ACM New York, NY, USA}
}