Physically Based Rendering

Physically Based Rendering

Attempt to model light transfer using phsically based models like BRDFs .

Microfacet Theory #

Microfacets

Probability Density Distribution Function #

physically_based_rendering_f7ed3dd49cc80df5d1410d6df032532ed392c431.svg
  • Returns scalar value
  • of the fraction of microfacets with normals physically_based_rendering_01fcde2cd9d3db45374ed7dbbc4a5bccd7f426ca.svg
  • Should be normalized to obey energy conservation

The Beckamnn PDFs are often used.

Why is Phong lighting not physically acurate? #

Phong Lighting doesn’t fulfill the properties of a BRDF :

The specular component violates:

  1. Energy conservation

  2. Helmholtz reciprocity

Calendar October 22, 2023