Triangle List (Mesh representation)
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Also called “Face-Set” representation
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Used in
stlfiles
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3 x 3D-Positions per triangle
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4 bytes per coordinate (float)
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-> 36 bytes per face
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no cpnnectivity information
Also called “Face-Set” representation
Used in stl files
3 x 3D-Positions per triangle
4 bytes per coordinate (float)
-> 36 bytes per face
no cpnnectivity information